Ticket Prices
Individual Racing – $75
UWL Racing – $40

Whoop Requirements

  • Fully ducted frame ie: Cockroach / Meteor65 Frame / Fractal 65
  • 31mm Propeller Size Only
  • Brushed or Brushless motors of any size 
  • 1s Lipo Battery Only
  • 25mW VTX Power Output Only (If your whoop does not have a 25mW option it may not be flown)We no longer require CP antennas! You can use any antenna of your choice!

    There is a few very important details we want to share with all the pilots attending Whooptopia 2024 – so there is no surprises what so ever when you are at the actual event itself. Please note, these decisions were made to ensure the playing field is as fair as possible and not to upset any pilots. It’s impossible to please everyone but we will always try our best to do so.

    1.) 25mW ONLY. In the past there were times where a pilots whoop was barely transmitting on 25mW setting therefore we would allow them to bump up their mW to be able to transmit higher. This is NOT acceptable this year. You are to arrive with proper working gear at Whooptopia. If your whoop is only transmitting 9mW on a 25mW setting you will NOT be allowed to bump up your mW, period. This comes down to ensuring your gear is working properly. If you are transmitting lower then 25mW we will let you know at tech inspection. You may still fly your whoop if it transmits too low but do know, very good odds you will have extremely poor video. If your whoop does not have a 25mW setting at all, it will not be allowed to be flown. No questions asked. If a pilot is caught bumping up their mW because they are transmitting low that pilot will receive a verbal warning. If it happens a 2nd time a pilot may be subject to DQ. Please do not be that guy or gal!

    2.) There is a few fc’s on the market that are known to have “floating” VTX’s. This is when you have your whoop programmed to a specific channel but it’s transmitting slightly off the channel you told it to be on. Example: if you’re assigned R8 and have a “floating” VTX your video will be transmitting perfectly on E7. This will be determined at tech inspection this year. If your VTX is “floating” we will not mark that whoop as passing tech inspection. Again, this is nothing against the pilot in specific but to ensure that all others in your heat are not penalized by your faulty gear causing poor video to all others. If your whoop does not pass tech inspection it may NOT be flown, period. In the past we allowed pilots to fly with “floating” vtx’s but this year, and on going, we will not allow it. We strongly suggest you arrive to Whooptopia with 2 brand new whoops at a minimum. The more the merrier. The best way to test this at home is with an RF Explorer if you have one. You can see if your gear is transmitting on the correct channel you are telling it to be on, and you can always verify what kind of mW it’s pushing out. This is what we will be using at tech inspection. Like last year, we will display what we are looking at on a projector so you can see exactly what we are seeing during tech!

    3.) Let’s discuss a bit about the different receiver protocols out there that will be used at Whooptopia.
    – Redpine: Redpine is known to be a low latency link. As it is SPI there is nothing you need to change or set up to run Redpine. As it sits is perfectly acceptable.

    – ELRS:
    For those of you using ELRS you are not to exceed 500hz for your packet rate and you are not to exceed 100mW for your power. For best performances we would suggest running 500hz and 100mW. (Note: if you are flying with ELRS you will be required to prove you are on the above mentioned settings within your external module, so please ensure you have your lua set up to be able to enter the menu to prove such at tech inspection). If you are unable to prove your ELRS settings at tech inspection we cannot mark it as passing tech. So please, if you come on ELRS, make sure you can prove your settings at tech inspection! Very very important.

    – Tracer / Ghost / Crossfire:
    if you are using tracer, ghost, or crossfire, you are not to exceed 100mW on your power. You will be required to prove your power level is not exceeding 100mW at tech inspection therefore please ensure you have the proper lua within your transmitter to prove it. If you are unable to prove your Tracer, Ghost, or crossfire mW power we cannot mark it as passing tech. So please, make sure you can prove your settings at tech inspection!

    – FrSky / FlySky / Spektrum:
    No changes required. As they come is acceptable.

    As we know this post may come off as harsh to some, we assure you the reasoning is to ensure all pilots have the best possible video and radio link throughout the entirety of the event itself. If any pilot is caught adjusting the above mentioned settings above and beyond what is acceptable, the pilot will receive one verbal warning. If the pilot is caught a 2nd time they may be subject to a DQ. If we experience issues within a heat do not be surprised if each pilot within that heat are required to prove their settings are appropriate on the spot. Please please please, play fair and there will be no issues!

    Moral of the story, test your gear, make sure you have the abilities to prove your settings, and come prepared with multiple BRAND NEW whoops in case one or more of your whoops do not pass tech inspection.
    That’s it! Meet these requirements? Then you’re all set! If not, get to building to the above specs so your whoop is ready for the madness to come!

    That’s it! Meet these requirements? Then you’re all set! If not, get to building to the above specs so your whoop is ready for the madness to come!

Prizes For Individual Racing!
$4,000 MINIMUM Cold Hard Cash for Individual Racing Pool given all 80 tickets sold! We do have a goal however of growing the pot beyond this based on event support! Please note if less than 80 tickets are sold the payout amounts will be properly adjusted based on how many tickets are sold.

Elite Class
1st – Cash + Trophy
2nd – Cash + Trophy
3rd – Cash + Trophy

Pro Class
1st – Cash + Trophy
2nd – Cash + Trophy
3rd –  Cash  + Trophy

Advanced Class
1st – Cash + Trophy
2nd – Cash + Trophy
3rd – Cash  + Trophy

Enthusiasts Class
1st – Cash  + Trophy
2nd – Cash + Trophy
3rd – Cash + Trophy

Hobbyist Class
1st – Cash + Trophy
2nd – Cash + Trophy
3rd – Cash + Trophy

Turtle Mode
Yes. turtle mode is allowed at Whooptopia 2024 but there will NOT be track marshalls at any given time therefore i strongly suggest to have your turtle mode set up properly prior to arrival!

Practice Rounds
Each pilot will get one(1) practice round before their qualifying begins to learn the track and dial in their line. There will be a two(2) minute timer on the board running during these practice rounds. As soon as the two(2) minute timer goes off, you are to IMMEDIATELY bring in your whoop. Please DO NOT continue to fly. This changes in qualifying so please read below

Qualifying Rounds
Each pilot will get seven(7) qualifying rounds. There will be a two(2) minute timer on the board and when the timer goes off you are to CONTINUE flying and finish the lap that you are on. Do not stop flying when the timer goes off like you do in practice! Note: WE MOVE EXTREMELY FAST!!!! There is one(1) minute between heats. Meaning, when you are done flying you have one(1) minute to go retrieve your whoop and get off the track as quickly and safely as possible. If you are up next this means you have one(1) minute to plug in your whoop, sit down, and give a thumbs up and be ready to race. The timer waits for NO ONE! So be on your A-game as we move very very quickly at Whooptopia. There should only be 12 minutes between each one of your total 8 batteries you fly so BE READY! Pilots are to also “spot” the pilot on their channel flying before them during qualifying rounds. If you notice a pilot missed a gate or did the track incorrectly, please voice this to the event coordinator, do not distract the pilot while flying. I strongly suggest if you think you may have missed a gate, turn back and go get it before proceeding along the track to avoid a DQ run.

Question: So if I’m in group A and it says I’m to be there at 7:45am on Saturday can I show up at like 7:55am?
Answer: NO! Please do not be late, these 15 minutes before your group is very crucial for us event organizers to get you all tech inspected, registered, and learning the track during this short period! If anything please show up early!!!
Question: So what do you mean when you say three(3) consecutive lap times for qualifying?
Answer: During your seven(7) qualifying rounds there will be two(2) minutes on the timing system which means you may fly as many laps as you possibly can, once that two(2) minute timer goes off, each pilot is to continue flying until they finish the lap they are on. We will take your fastest three(3) consecutive laps to determine your best three(3) lap time of the day. Consecutive meaning they must be three(3) laps all strung together. If you get six(6) laps we cannot use lap 1, 4, and 6. It must be laps 1, 2, and 3 or laps 4,5, and 6, or laps 2, 3, and 4 etc.

Question: What if my whoop breaks and I have to swap whoops but need time to change channels. Can I just change right now?
Answer: No, please make sure if and when you do need to change your channel it is at the start of a heat that you are in. That’ll keep things moving as smoothly as possible.

Question: If I bought a ticket and I can no longer attend, am I eligible for a refund?
Answer: Yes you sure are. Please contact Anthony Knight directly and he can process the refund for you immediately. However, refunds are available up until seven(7) days before the event takes place. So please make sure to do so as soon as possible if you cannot attend.All refund requests must be submitted no later than 11:59pm on 1-6-24.
This event information will be edited and added to often as more info rolls in so always check here first before asking questions as most of your questions should be answered within the event information!
If you cannot find your answer please feel free to reach out to Anthony Knight directly.

UWL  Racing

Prizes For UWL Racing!

1st Place – Cash + Trophy
2nd Place – Cash + Trophy
3rd Place – Cash + Trophy

Underground Whoop League Rules
Now that individual racing is done it’s time for an EPIC day of Underground Whoop League racing! Please be sure to read EVERYTHING about the UWL spec by heading over to UndergroundWhoopLeague.com

There is a few important details to note when it come to UWL racing. There is 40 total tickets for sale, but only the top 32 will make the brackets from qualifying. This means 8 pilots will be done for the day after qualifying.

If you need any help at all, please DO NOT Hesitate to ask Anthony Knight.
Note: Only FC’s with a Betaflight target can be used for UWL. If it has a hex, you cannot use it!

We also have included the CURRENT spec requirements below (Please note these are subject to change so check back regularly!

The Spec
-4x 802 motors in an x4 configuration
-Exact RPM Limit settings with 4.4.2 Special KAACK Firmware will be 35,000 RPM’s.
-Gemfan 1610 40mm biblades (be sure to get the correct propeller for your motor shaft)
-75mm frame from the approved frame list with no excessive modifications. (Check the website for approved frame options UndergroundWhoopLeague.com)
-4 LEDs external to the FC with at least one visible at all times, regardless of orientation.
-Analog and HDZero will be the only video systems allowed.
-All up weight (battery included) must be between 40g and 45g.
-1s 450mah battery. Max starting voltage of 4.35v.
-VTX must have a 25mw setting and be set to 25mw

UWL Tech Inspection
Tech inspection will be similar to individual racing day, except we will also be required to plug your whoop into Betaflight to confirm a few settings to ensure your UWL rig is set up properly for RPM limiter. We will also be weighing your whoop to ensure it meets the 40-45g AUW requirement!

A few things to note:
1.) You MUST have bi-directional D-Shot on to use the limiter
2.) you MUST use a DSHOT protocol to use the limiter
3.) You MUST have your motor poles correct (12 is normal for most whoops but you can always count your magnets to make 100% certain)
4.) RPM limiter active = ON
5.) RPM limiter value = 35,000
6.) Motor KV = the KV of the motors you’re using.
We STRONGLY suggest using a motor that is between 20k-25k Kv based on our testing these work best! Sometimes motors that claim 19,000kv bin test lower then they claim which will result in your UWL rig being slower than everyone else’s, and we both do not want that, right?!